Mac Indie Marketing

This page started out as a place to hold some resources and links to back up Dan Wood's "blitz" presentation to a room full of "indie" (independent) Mac developers at the C4 Conference in September, 2009. It migrated to a blog about, and for, fellow indie Mac developers. There may be some tidbits that are useful to users of our website-building application Sandvox, but the primary audience is other Mac developers.

Posts on this blog (as opposed to the general Karelia news blog) are written by Dan (thus, in the first person) unless otherwise noted.

You Should Have an Email Marketing List

A couple of months ago I wrote a post suggesting that indie developers set up a customer mailing list. I figured that it is such an important topic that it was worth revisiting.

This post is a sort of grab bag of suggestions and tips.

newsletters

There are so many good reasons to have an email marketing list:

  • If somebody comes to your website, or downloads your application but doesn't buy it right away, they can join your mailing list, and get to know you and your company a bit more. And then, perhaps, become a customer.
  • You will have a base of current and potential customers to notify of your upcoming products and releases.
  • You can cooperatively promote your fellow indie developers' software programs. By introducing cool software to people on your list, they will appreciate you, as will your fellow developers.
  • You can provide tips and tricks for the users of your software.  Even if your subscriber doesn't own the software you mention, they will see that you are proactive and helpful to your…

A Comparison of 16 Bulk Email Marketing Services

(If you are just arriving at this post, I recommend you check out my post from November suggesting that you set up a customer mailing list, and my post immediately following this one, You Should Have an Email Marketing List.)

This is a comparison of a 16 online email marketing services.  With a little help, I dug up as many email bulk senders as I could, so that I could compare their prices.  It's hard to compare these prices because their ranges never quite match, so I decided that putting them into a table form would be the best way to get an overview of the prices.

Nearly all of these services charge you a monthly fee, with a few offering discounts for annual or semi-annual plans.  But there are two very different pricing models, which has caused me to break this down into two tables.

Note: These prices are current as of mid-January 2010. They will probably change! Be sure to verify prices by visiting the websites.

The first pricing model is per-subscriber.  No matter how many…

Rich Siegel, Bare Bones Software

This interview with Rich Siegel, President/CEO of Bare Bones Software, is the fifth in a series of interviews I've held with indie software developers about marketing Mac software. Previous interviews: Oliver BreidenbachJacob GorbanJean MacDonald, and Kevin Hoctor. (Is there an indie developer/company you'd like to see featured here? Leave me a comment and I'll do my best to feature them!)

Rich_Siegel

Rich Siegel is the founder and, after all these years, still the President/CEO of Bare Bones Software, known for its long-standing BBEdit and more recent Yojimbo. He lives in Rhode Island with his family, including four parrots (two of whom he claims are "too smart for everyone's good"). Like most indies, Rich works out of a home office, which presents interesting opportunities and challenges. He enjoys music and can claims to be able to use dangerous power tools without injuring himself or others. His personal website is absolutely not www.richsiegel.com.

I cornered Rich over email and managed…

"Why MicroISVs Fail To Sell"

Here's an interesting article I found via the MDN Big Blog.  It's called Why MicroISVs fail to sell. It's part of an eBook from 47 Hats (not to be confused with 37 Signals!). I especially like Mistake 6: Customer as Circus Animal, in which the article encourages you not to make your customer jump through terrible hoops like the big companies do.

Of course, the take-away from this list of mistakes is that you should not be doing these things on your website and in your business.  I'll leave that as an exercise for the reader.

Get Your App Listed on Macworld Expo's Indie Developer Spotlight

Just a quick announcement in case you missed it on Twitter or other blogs: Macworld Expo '10 will have an online "Indie Developer Spotlight" in which any application that is discounted for 20% off can be listed on their "indie list" page during the expo, between February 11 and February 13.

Just go to this page and get yourself signed up. One note: you will need a URL to visit, not just a coupon code. (For Sandvox, we were able to supply a URL to our store with the coupon code pre-entered.)

It looks like it's not too late to get a stand at their Independent Developer Pavilion — what some call "Tiny Town."

Fishing for the Big Picture

With the end of 2009 just around the corner, I thought it would be useful to write a "big picture" post here instead of a specific "how-to" article.

I was recently asking myself "where do customers come from?" and "how do I reach out to more of them?" I've long been a big fan of metaphors, so I started brainstorming metaphors as a way to visualize the many dimensions of how customers come to know about one's products.

After a few false starts, I remembered the "fishing for customers" metaphor used by Daniel Jalkut in Episode 19 of Core Intuition. I decided that this is a great metaphor, and it's worth thinking about some more.

The question is: Who are the fish and who are the fishermen? (Uh... fisherpeople?)

Metaphor 1: Your Customers are the Fish

This is the metaphor from Daniel's podcast. Think of your customers as swimming by in a stream, and you are trying to do whatever you can to get them to notice you and become a customer. A net to catch some might be a newsworthy event or…

Eleven Tips on Writing Press Releases Effectively for Marketing Your Software

Here's a quick post with some suggestions for press releases. I hope they are of use. Please leave any comments afterwards about your experiences or ideas.

1. Make your press release interesting enough that people will want to publish it.

When you publish a press release, some websites will just automatically pick it up and publish it as-is, even if it's not that interesting.  However, you should try for more than that — the more respectable publications will only pick up the interesting stories, so give them something to write about!  This goes for Twitter also; if you have an interesting story, people will tweet about it!

2. Topics for a press release

Obviously when you release a new app, you'll want to send out a press release.  But there are so many more opportunities to do something newsworthy and announce it.  Updates to existing software titles.  Announcements of new people on your team.  A special sale (especially if it's interesting somehow).  A milestone you are celebrating. …

iPhone in-App Email List Signup

Following up on my "15 Suggestions for Marketing your iPhone Application" post, Shane Crawford of Blue Lightning Labs told me that the latest version of his application Mathemagics was just approved for the App store, with in-app email list signups.

I grabbed some screenshots of the Settings window (visible by clicking the "i' button in the lower right corner of the main window) of the process, in case you want to implement something similar. Note that he is also providing a way to follow @bluelightnin on Twitter by prompting you for your twitter information and performing the follow directly.

Congratulations Shane, and thanks for sharing the news.

Mathemagics

Making a Facebook Fan Page

I had read recently that it's a good idea to connect with people on Facebook. We've been using Twitter a lot (come follow @karelia!) but wanted to get more of a presence on Facebook as well.

I set up a facebook page for Karelia Software (If you are reading this please stop by and become a fan and write something on our wall!) and started looking around for ideas on what to put there. I've found a few Mac software companies, and some other organizations, with some interesting content, plus a bunch of ideas for making an effective Facebook page.

Why do all this?

Having a Facebook page for your company is a good way to connect with people who are interested in you. Yes, you should have a mailing list, and use Twitter, and hopefully an online forum or discussion email list. Facebook is just another channel. There are ton of people who are on Facebook constantly, so why not connect with them too?

When you make some update to your facebook page, your "fans" get notified of the update. So…

Oliver Breidenbach, Boinx Software

This interview with Oliver Breidenbach, CEO of Boinx Software, is the fourth in a series of interviews I've held with indie software developers about marketing Mac software. Previous interviews: Jacob Gorban, Jean MacDonald, and Kevin Hoctor.

OliverBoinx Software was founded in 1996 by brothers Oliver and Achim Breidenbach. With Achim as the master mind developer and Oliver the marketing genius, they set out to change the world with OpenDoc components — an effort thwarted shortly before the first products shipped by the sudden death of OpenDoc. To recover their losses, the brothers decided to venture into web application development until users could use Apple's next generation OS in their daily lives. In 2002, Boinx Software shipped its first Mac OS X application and has won three Apple Design Awards since. With a talented team of currently 18 people, Boinx Software creates and sells software for creative users, including FotoMagic, iStopMotion, and BoinxTV.

Though I had met many of the…

The Importance of Blogging

Some recent discussion on the MacSB discussion list prompted me to write a few words about the importance of blogging as a marketing tool.

I've mentioned blogging in previous posts here, and it came up as a marketing idea in a recent Mac SB thread. A couple of negatives suggested about blogging is your customers may not know what a blog is, or that your niche is so narrow that there isn't much you can post about regularly.

I believe that these negatives are far outweighed by the positive aspects of blogging. Especially when you consider that the potential audience for a company/product blog are not your current or potential customers (who would be wandering around on your website), but searchers — and, via extension — the search engines.

Let's look at this this way. People are out there, searching for what you have to offer. Perhaps most of them are using really obvious terms, and in your keyword research, you've made sure that your product's home page works in those terms into the…

15 Suggestions for Marketing your iPhone Application

Some of the comments in my previous post about "The Source" got me thinking about ways to market an iPhone application. Even though Karelia Software doesn't currently have an iPhone application on the market, I realized that many of the suggestions that I've been making about the marketing a Mac application also apply very well to iPhone applications. Since many readers of this blog are both Mac developers and iPhone developers, I thought I would come up with some suggestions for marketing an iPhone application, geared toward the small developer.

This is a long post with a lot of ideas; it's not something you can do all at once. So bookmark it and come back to it a few times. I think that if you start applying these suggestions, perhaps one per day, you should start getting more people finding your app.

Disclaimer: Apple is very picky about what iPhone applications do and how they do it. Please exercise caution in your marketing activities so that you do not find yourself in violation…

"Marketing for µISVs" from Andy Brice

Andy Brice, developer of the app "Perfect Table Plan" for Windows and Mac, has made a talk he did available online. It's called "Marketing for µISVs — Embracing the Dark Side?" Clearly he comes from the PC world more than the Mac world to use such a term, but his presentation has some good points that the indie developer who is new at the idea marketing — especially the reason why it's a useful activity — should see.

His presentation on marketing was a lot less rushed than my five-minute Blitz talk at C4, so he gets to cover a lot more ground. First he dispels seven "myths of marketing," then goes into a number of marketing concepts. His presentation goes a bit too heavy into the concept of branding, which really doesn't apply (as he admits) for the small developer. He shows a lot of examples of "positioning" from the non-software world, but it's food for thought in any case. His insights on pricing are extremely interesting; that's an issue that we all have had to go through.

I think…

Give Your App to Apple Employees

One great way to get some exposure to your application is to get it in front of as many Apple employees as you can.  Ideally, give your program away!  Apple employees would include, say, engineers or administrative assistants or in Cupertino, who might enjoy using your program but were probably not going to be buying it anyhow. (But if you application is cool, they will talk about it inside and outside of Apple!)  Other apple employees who might pick up your program are the sales engineers, whose job it is to help clients set up their Macs. If they are familiar with your software and it will solve a problem for their clients, you might get a recommendation — maybe even a big one. And of course there are hundreds and hundreds of Apple employees who work at the retail stores.  These people are talking to Mac-using people all day, and if they happen to know and like your software that can help the customer do what they want, of course they will recommend it!  We've gotten plenty of notes…

How (Not) to Ask For a Review

beggingI got an email this morning from a developer of a Mac application. I quote it here, though I have replaced the names and URLs to protect the guilty.

Dear Sir,

We have gone through your website([URL OF MY PERSONAL BLOG]) and found good postings on your website, just wanted to appreciate you on a well presented, and informative web site related to different products posted on your page. We want our Macintosh product (XXXXXXXXXXXXXXXXXXXXX) to be reviewed and posted on your webpage.

Information about the product can be found at: http://www.XXXXXXXXXX.com/

Our product review would provide good quality content to your blog and it will also help us.

If you are interested to review our product we can provide you full version of our software and license key as well.

We hope an early and positive response to your site. If you have any queries then please feel free to mail us

Thanks for your time and consideration

Emailing relevant websites and offering your product for them to review is…

Bundles, Promos, and Discounts, Oh My!

kits(Apologies for the title of this post.  My kids are working on a production of The Wizard of Oz so we're hearing a lot of songs about the Yellow Brick Road in our house these days! Since today is Friday, traditionally cat-blogging day, I thought I would feature a picture of a bundle of little cowardly lions.)

Photo by abcrumley

Bundles

In yesterday's post, Jacob Gorban raved about software bundles. Anybody reading this post is probably well aware of bundles and the controversy surrounding them. Let me see if I can sum up both sides of the issue:

First, the bad impressions of bundles:

  • Bundles cheapen the value of your software — and Mac software in general. People expect to get it for 10 cents on the dollar so they won't buy it at full price.
  • It's making the bundle-makers filthy rich, even though the developers do all the work.
  • The developers are exploited, making peanuts per license.
  • Having to support thousands of new customers with so little income makes bad financial sense.

On the…

Jacob Gorban, Apparent Software

jacobJacob Gorban founded Apparent Software in 2006 with the release of ImageFramer. Starting with programming as hobby since the age of about 12, on multitude of platforms, he made it a part-time business in 2006, alongside his career in electronics engineering. In early 2009 Jacob partnered with Kosta Rozen to take Apparent Software to the next level. Lately Jacob has left his day job to concentrate fully on Apparent Software. I was able to ask Jacob some questions about how they do marketing; Kosta stepped in as well to answer a couple of questions near the end. Please forgive Jacob for using the term "MicroISV" — I think the term "indie" is much more approachable, but that's just me….

DW: Can you tell us about your marketing activities?

JG: I must admit that I started this business without much real-life knowledge in marketing, as a developer. But I do love reading business books and blogs and listening to podcasts on these subjects to educate myself.

The first couple of years I've…

Targeting Mac Users in Online Ads

My last post here interviewing Jean MacDonald, and a conversation with Seth Dilingham, who is cooking up a project that is related to Macs and marketing, got me thinking about a frustration I have had for a while, in that none of the major advertising networks allow you to only show your advertisements to people using Macs.

targettingIf you are going to be showing an ad for your product, and it costs money to put that ad in front of people, clearly you want to target people as specifically as you can. So if you have a local business, you want only the people in your geographic region to be exposed to the ad.  If your product only appeals to people who speak a certain language, you want to restrict your ad to only viewers who have that as their browser's preferred language. If your product is only sold in certain countries, you would be wasting your money (and people's attention) if your ad was visible outside of those countries.

And if your product only worked on Macs, you would want to only…

Jean MacDonald, SmileOnMyMac

jeanI met Jean MacDonald and the crew from SmileOnMyMac at a developer gathering at Chaat Cafe in San Francisco a few years ago during Macworld Expo. She is a partner at the company and primarily handles marketing and PR.  Prior to joining the SmileOnMyMac, she operated Well-Tempered Web, an independent web design and online marketing firm. She also taught web design and online marketing at Pacific Northwest College of Art in Portland, Oregon and as a member of Geekcorps in Ghana, West Africa. Smile is one of the few indie companies that I know of to have somebody on staff dedicated to marketing, so I thought it would be useful to pick her brain for how they do it.

DW: What kind of marketing activities do you handle?

JM: Our website is the locus of our marketing efforts. We are continually refining and enriching it so that it's easy for site visitors to learn how our products can help them. We work hard on driving traffic to our site, via search engine optimization, advertising, and PR,…

Kevin Hoctor, No Thirst Software

Kevin Hoctor

I thought it would be educational for Indie Mac Developers, myself included, to interview fellow developers, over email, about how they do marketing. I am starting with Kevin Hoctor, whom I met in person at WWDC about two or three years ago. He is the President and Founder of No Thirst Software LLC, a software company started in October 2006 to help individuals improve their personal finances. Mr. Hoctor has a background in Computer Science and has been creating software for over 28 years. He is also a serial entrepreneur having started four other companies (!) prior to No Thirst Software. He writes about marketing and company design on his own blog, Entrepreneurial Seduction.

DW: Can you tell us some of the marketing activities you do?

KH: In previous companies I've owned, marketing meant a big budget, four-color trade magazine ads, bingo cards and cold calling for leads. Now, with the Internet as everyone's primary source of information, my marketing is much different. First and…

© 2005-2010 by Karelia Software. All rights reserved. Sandvox, the Sandvox logo and icon, Karelia Software, and the Karelia Software logo are trademarks of Karelia Software. Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries, used with permission. All other trademarks belong to their respective owners.
Translate by Computer: English · Français · Deutsch · Dansk · Español · Português · Italiano · 日本語 · 简体中文 · 繁體中文